// Macro to make particles moving in straight line with different // amounts of wiggle or speed variation. // For giving known quantities to particle tracking software to see how well features // are extracted and tracked. // Michael Cammer circa 201111 // For these raw data we are imaging at 30 fps. var boxsize = 512; macro "simulation [q]" { setBatchMode(true); newImage("particle", "16-bit Black", boxsize, boxsize, 512); wiggle = 0; speedvariation = 0; for (y=20; y